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From: www.gamesradar.com

Need For Speed's E3 2015 Reboot Does Not Disappoint

Added: 17.06.2015 0:09 | 7 views | 0 comments


The last few Need For Speeds have done a commendable job catering to different driving preferences, but this latest installment just might be the most accessible version yet. The franchise has been around long enough that it has different fanbases from different eras, whether it's the period when the cars tended to grip the pavement and the era when there was more of an emphasis on drifting. Customization and tuning is commonplace in all kinds of racing games, and while the next offers a wealth of options to personalize your handing, having a Grip vs Drift slider makes the experience very pick up-and-play.

Given that arcade racing is my favorite genre, I'm often confident that I can place well (if not first) in my multiplayer racing booth demos at E3 year after year. Need For Speed threw me for a loop, given that its design is not as straightforward as point to point races. In a form of thoughtful rebranding Need For Speed's multiplayer score attack is called 8-Player Rep Attack. It keys in on the kind of skill-based driving that has been very popular these many years. It's not surprising for Need For Speed developer Ghost Games, which is primarily made up of former talent from Criterion Games, a studio known for the risk-taking driving from the Burnout series. From slick drifting to near miss car passes, you'll earn points toward your rep when you're competing with seven others at Rep Attack.

My match started with a point-to-point race, and while I placed first, I didn't earn the most rep points, probably because I did not drift enough and stayed far from incoming traffic. That wasn't the end of the competitive session, though. With the match over, every driver was left with several minutes to accumulate rep points however they saw fit. Some opted to lure cops into a chase, others just free roamed. Within my seven minute time limit, I managed to do all these things and ended up with a very respectable third place ranking.

In all, I enjoyed how the controls and my preferred grip setting felt. More importantly, the hands-on experience managed to emulate the intensity and visual realism of the flashy E3 2015 trailer. The isolated feeling from touring the dark streets of Ventura Bay (a fictional version of Los Angeles) were punctuated by the light-bleeds from the street lights and headlights. Need For Speed's attention to detail is never more apparent than in the garages. Rather than present them in their most pristine state, the cars in your collection have a "just driven" look, as if you had each of your cars out in the wet weather sometime in the last couple hours.

Need For Speed comes out on November 3, 2015.

From: www.gamespot.com

Need For Speed Gameplay Demo - IGN Live: E3 2015

Added: 17.06.2015 0:06 | 8 views | 0 comments


See the new Need for Speed in motion straight from the E3 2015 show floor.

From: feeds.ign.com

Everything from EA#39;s E3 2015 press conference

Added: 15.06.2015 22:49 | 52 views | 0 comments


Welp, that's EA's conference done and dusted. We got our first taste of a new Mass Effect, gameplay footage from Mirror's Edge: Catalyst and Star Wars: Battlefront, and way more Pele than we were expecting. I mean, sure, EA has a huge line of sports games, but seriously, there was a hell of a lot of Pele. And it's all here in our EA conference recap.

There's no need to worry if you missed out on watching the entirety of the conference, we've put in all of the most important information and announcements from the EA press conference at right here. Check out all of the new game announcements and everything else in the following slides.

Johnny Cash plays over a handful of screenshots from outer space, as a man in a space helmet swipes through them. He walks toward the camera and - boom - an N7 logo appears. Ladies and gentlemen, we have Mass Effect. A CGI trailer for Mass Effect: Andromeda shows off biotics, the Mako, and a Holiday 2016 release date. Aaaaaand... that's it. Inspired by the customization of Underground and the world of Carbon, Need for Speed follows your quest to be the ultimate racer. The world will be twice as big as NFS: Rivals, and will feature a narrative featuring five overlapping stories. There are five different playstyles: speed, style, build, crew, and outlaw, and each one will play an important part in earning you respect. Need For Speed brings back glorious FMV sequences to help tell the story, and the transition from cutscene to gameplay is seamless. As you race, you'll earn experience points based on your ability to pull off risky maneuvers. Need for Speed will be available on November 3rd. Coming October 27th, Knights of the Fallen Empire will bring even more story to Star Wars: The Old Republic, and it'll be free to all subscribers. If this is your jam, you'll have a lot more game to look forward to. Unravel is a side-scrolling puzzle-platformer and it looks absolutely adorable. You play a little yarn person named Yarny, and you'll use yarn to solve challenges and swing across gaps. As Yarny, you'll make your way through underground caverns, across lakes, and through lush forests. Numerous obstacles stand in his way, from birds, to cars, and numerous gaps to cross. No release date yet, but keep your eyes open for this one. Wouldn't you know it, the zombies are still giving the plants a hard time, but this time the plants are having none of it. A new mode sees waves of plants attacking a zombie factory, and as the zombies, you have to defend your base from their onslaught. A few new classes were shown, like the Imp, a speedy ranged fighter that can summon a walking mech from the sky that he can ride around in. There's also the SuperBrainz, a new melee class for the zombies. Captain Deadbeard is the zombie's first sniper class, and he has an ability that lets him duck into an explosive barrel and launch himself in the air. While it seems like a simple evolution of the first game, solo play is new, and lets players fight against AI opponents by themselves or with a friend via split-screen. Plus, most character data from the first game will transfer right into the sequel, and the series will continue to see free content updates after launch. No EA conference is complete without sports, and EA's got a ton of it. Rory McIlroy (say that three times fast) PGA Tour is coming in July, and is made entirely in EA's Frostbite engine. NBA Live 16 will be able to scan your face with a mobile app, and will hopefully not (but will most probably) result in human abominations. NBA Live's passing and shooting game has also been rebuilt, letting it control like, y'know, a basketball game. That one's coming in September. EA's still working on mobile games too, and will release a collectable card game called Star Wars: Galaxy of Heroes in the near future. They're also working on Minions Paradise, a game based off of those adorable creatures from Despicable Me. It's building sim (read: Farmville clone) that lets you construct a little playground for your minions. Like any good mobile game, expect a ridiculous amount of in-app purchases. Like the setting of the sun, FIFA 16 is coming this year. For EA, this means dragging Pele onto a stage to talk about unrelated anecdotes for five whole minutes (keep an eye on #whatwouldpeledo on Twitter for some Photoshop magic). This is the conference equivalent of someone behind the scenes making a "stretch it out" motion with their hands. Don't get me wrong, Pele's a fantastic player, and I'm sure he's got tons of great stories… but what does this have to do with video games again? Anyway, they finally talked about FIFA, and yeah, it's more FIFA - soccer so realistic you can practically see the top execs getting carted away to prison. Still, it's really cool to see FIFA finally add women's teams to the game. Mirror's Edge: Catalyst is as much Faith's story as it is about the city she lives in - a high-tech city run by corporations. First-person parkour is back, it looks gorgeous, and it's going open-world. That's right - there are no levels to hold Faith back, as she'll be able to explore an entire city's worth of rooftops and corridors. Mirror's Edge: Catalyst is coming February 23rd, 2016. Madden NFL 16 takes a page out of fantasy football, and will let you draft players, create your own teams, and use them to compete with other drafted teams, both solo and online. The game will also see a raft of improvements (because of course it will), so football fans will have more reasons to buy the same game every year. After keeping us waiting forever, EA finally showed off the first gameplay footage for Star Wars Battlefront, with the Battle of Hoth. The demo EA showed jumped back and forth between multiple viewpoints on both the Rebels and the Empire. Battlefront purists will be happy to know that you'll be able play in both first- and third-person views. Battle on ground, or hop in a snowspeeder (or AT-ST, depending on what side you're on). Combat looks fluid, and battles are filled with dozens of players all running (or flying) around, trying to complete their own objectives. We even got to see a brief glimpse of Darth Vader and Luke Skywalker in action - with Vader force choking an unfortunate Rebel soldier. In addition to the online multiplayer modes, you'll be able to take on Battlefront Missions will let you compete in single-player battles against the AI. Star Wars Battlefront will be available on November 17th.
The IGEA Top Ten Chart powered by NPD - Australia Week 23

Added: 13.06.2015 3:16 | 19 views | 0 comments


Bandai's The Witcher 3 takes its third straight number one. Highlights: -The Witcher 3: Wild Hunt has taken it's third successive Australian All Platforms Number one. It once again took out both the PlayStation 4 and Xbox One Charts, but relinquished the PC Chart this week as The Sims 4 retook the chart. -Grand Theft Auto V moved up one spot to number two, whilst the PlayStation Editions of Minecraft outsold the Microsoft SKUs this week to place it in third. The title took out the PlayStation 3 and Xbox 360 charts, and reclaimed the PlayStation Vita charts from Borderlands 2. -Battlefield 4 and Need For Speed Rivals held the fourth and fifth spots as last week's release, Splatoon, slipped four spots to sixth. -Forza Horizon 2 re-entered the IGEA top 10 for the first time in 2015 thanks to a retail promotion, finishing in ninetieth.

From: n4g.com

Upcoming Need For Speed Requires Persistent Internet Connection

Added: 03.06.2015 10:22 | 15 views | 0 comments


Adamant on repeating it most fatal mistakes, EA revealed that the upcoming Need For Speed reboot (simply named "Need...

From: megagames.com

Microsoft Re-Uploads Adjusted Need For Speed Page On Xbox Store

Added: 03.06.2015 2:16 | 13 views | 0 comments


Microsoft has uploaded and updated the Need for Speed page at their Xbox Store after they pulled it from the Xbox Store last week. The new adjusted page doesn't mention the game details and release date that were mentioned at last week's page.

From: n4g.com


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